Co-authored.
In many ways, Split Fiction feels like the culmination of everything Hazelight Studios has accomplished in the co-op space.
The journey began with Brothers: A Tale of Two Sons, a charming fantasy that required solo players to coordinate both thumbs to control two characters simultaneously. The studio then progressed to A Way Out, a jailbreak caper that introduced several clever mechanics for two players, including the now-standard Friend’s Pass system (more on that later). With It Takes Two, Hazelight pushed things even further, delivering a big adventure with a well-written, emotionally resonant story and great characters.
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