Gotta respect the Rambition.
Nintendo has a real knack for testing my attention span. I felt it in the subtask-filled Hyrule of Breath of the Wild and Tears of the Kingdom, but, far more importantly for this preview, it’s Super Mario Odyssey that most effectively bombarded me with distractions. Even a simple ‘Walk to that giant building in New Donk City’ would quickly turn into a three-hour parkour sesh to find a Moon nowhere near my assigned objective, followed by a journey down a manhole cover, through some girders and any other way I could think of that wasn’t towards the mission icon that silently judged me from the side of the screen.
I bring all this up because in Donkey Kong Bananza, the Odyssey team has seemingly done it again — and yes, we now know for sure that this is Nintendo EPD. At a recent hands-on preview, I was lucky enough to play the upcoming platformer for around three hours, and I feel like I hardly scratched the surface, which is ironic, considering this is a game all about scratching, punching, digging and kicking surfaces. Donkey Kong Bananza has the hallmarks of an all-timer, and I can’t wait to dive back in and see all the kongtent (sorry) I missed.
Read the full article on nintendolife.com