I love climbing things in games. But I don’t always love games that are firmly about climbing. Games that are firmly about climbing are often too technical for me – they tangle me up with ropes and pitons and tricky physics systems. Too many systems. Too many meters to manage. When climbing games are at their most arcadey – say something like Jusant, or Grow Home – I’m in, thoroughly in. But the best climbing I’ve ever had in a game was probably in Crackdown, and that’s an action game that just happens to let you stick to walls and ledges. The best climbing until now, anyway.