Times change, consoles change.
Nintendo has revealed in a new interview with IGN that Donkey Kong Bananza was originally planned for the Switch 1.
Producer Kenta Motokura and director Kazuya Takahashi explained that the game was being built on Switch 1 with the same voxel technology used to create the destructible environments. However, upon learning about the Switch 2, the team shifted development over to the new console to take full advantage of the increased specs.
Read the full article on nintendolife.com