And yes, that’s a good thing.
During Nintendo’s latest shareholder Q&A meeting, Shigeru Miyamoto stressed the importance for developers to “work for the consumer, not your boss”, ensuring that teams can produce games that will satisfy players.
Afterwards, ex-Nintendo developer Takaya Imamura added his own two cents to the conversation and stated that Miyamoto has always viewed games as “products”, not “works of art”, and believes that his background studying industrial art helped shaped this viewpoint (thanks, Automaton).
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