Needs more time to compile.
No matter how much I learn about the workings of computers, it will always be Tron in there. Little programs, running around on the Grid, trying to keep the whole system from falling apart. So, Tron: Catalyst felt right up my street. It does a great job of visually replicating that digital world and there is a great idea at its core. Unfortunately, the gameplay didn’t quite live up to the premise. By the end, I was left feeling like the program needed more time to compile.
Tron: Catalyst starts strong – we are introduced to a courier program named Exo who, due to a package exploding in her hands, begins glitching. Her glitches cause her to relive loops of time over and over, a power she uses to escape from prison and uncover a conspiracy surrounding the approaching reset of the Grid. There are competing factions trying to preserve or destroy the Grid; Core seeks to control the Grid with brute force while Automata seek to impart free will to all programs.
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